Most of you should know that I am a hardcore pen & paper roleplaying game fan. For those of you who have never heard of a role playing game or RPG (here's the Wiki), shame on you, for you are not yet a true geek until you have delved into a dungeon or two. To those of you who have played, or at least know what I am talking about, there are many great games out there, but one of my personal favorites is Rifts. Rifts is a sci-fi/fantasy roleplaying game thought up by Kevin Siembieda and the people at Palladium Books. There are many things that make Rifts a really unique roleplaying experience and set it apart from other game like Dungeons & Dragons.
First, Palladium Books has done an awesome job of integrating Rifts in with there multitude of other games that they have published, like Heroes Unlimited, After the Bomb, Ninjas and Superspies, Nightbane, Palladium Fantasy. Players can play any of the characters from these games in addition to a multitude of great characters that appear strictly in the world of Rifts. What other game out there allows you to play a group where a superhero, a wizard, a mutant turtle, and a giant robot pilot can all work together on the same team. This concept, which Palladium calls the Megaverse is very well put together and plausible within the background setting of Rifts.
Another great aspect of Rifts, which is unique to the system, is the concept of Mega-Damage. With Mega-Damage, normal weapons, like knives or machine guns hardly leave a scratch on giant robot or a dragon, only high-tech weapons like lasers and rail guns, or magic and other supernatural things can damage them.
In all, Rifts is an excellent RPG and I would recommend it to both new and experience gamers alike.
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