Sunday, April 4, 2010
Overcoming a Critical Impasse
After being at a critical impasse for several weeks about certain game dynamics concerning game theory, I was finally able to think of a solution which involves a change in the use of attribute numbers and skill dice. Due to these changes in game dynamic I will need to re-write a portion of the game, but the revised version should have the feel I am looking for while retaining the games integrity on a mathematical level. I am truly beginning to feel that this game will be vastly superior to any other role-playing game that is on the market today. These changes have also had an impact on play-testing, and a new schedule for a beta release will be announced once the changes have been applied. Thank you for your patience.